Multiple product vehicle and product animations for CAT's Small Parts Big Impact campaign.
My role involved cleaning up cad geometry, texturing, look development, vehicle rigging, and animation; various prop and environment modeling and layout; scene lighting; camera animation; rendering.
Environments consisted of a mix of 3D and projected matte paintings.
Maya, Substance Painter, Photoshop, SpeedTree
Freelance CG Generalist at Indigo Studios
Vehicle geometry cleanup, rigging, texturing, look development, and animation. 
Environment 3D modeling and layout, texturing, and look development. SpeedTree created trees. Various prop modeling, texturing, and look development.
Camera animation.
Scene lighting and rendering.
Vehicle geometry cleanup, rigging, texturing, look development, and animation. 
Environment 3D modeling and layout, texturing, and look development. Various prop modeling, texturing, and look development.
Camera animation.
Scene lighting and rendering.
Generator geometry cleanup, texturing, and look development.
Environment 3D modeling and layout, texturing, and look development. SpeedTree created foliage.
Camera animation.
Scene lighting and rendering.
Vehicle geometry cleanup, rigging, texturing, and look development. 
Environment 3D modeling and layout.
Vehicle geometry cleanup, rigging, texturing, and look development. 
Environment 3D modeling and layout.
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